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April Top Picks

Cartoon Character Animation with Maya

Cartoon Character Animation with Maya will guide you through every step of the animation process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor.

Purple Rain (1984)

Director: Albert Magnoli
A young musician, tormented by an abusive situation at home, must contend with a rival singer, a burgeoning romance, and his own dissatisfied band, as his star begins to rise.

Fantastic Beasts and Where to Find Them (2016)


Director: David Yates
Something mysterious is leaving a path of destruction in the streets of 1926 New York, threatening to expose the wizarding community. Newt Scamander arrives in the city nearing the end of a global excursion to research and rescue magical creatures. When unsuspecting No-Maj Jacob Kowalski inadvertently lets some of Newt's beasts loose, a band of unlikely heroes must recover the missing beasts before they come to a harm, but their mission puts them on a collision course with Dark forces.

Tale of Tales (2015)

Director: Matteo Garrone
From the bitter quest of the Queen of Longtrellis, to two mysterious sisters who provoke the passion of a king, to the King of Highhills obsessed with a giant Flea, these tales are inspired by the fairytales by Giambattista Basile.

A Philosophy of Computer Art

What is computer art? Do the concepts we usually employ to talk about art, such as 'meaning', 'form' or 'expression' apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as 'interactivity' and 'user'. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers and spectators of traditional art forms and argues that computer art allows us to understand better the role of technology as an art medium.